Key Concepts Explored
Co-creation
Ludic
Architecture as Game
Architecture as Play
Project Credits
Design & Visualization: Alternative Futures
Team: Aaron Brakke, Nicolas Arias, Efrain Araujo, and Ishan Rakshit
Team: Aaron Brakke, Nicolas Arias, Efrain Araujo, and Ishan Rakshit
This proposal riffs on the classic video game, Tetris, pushes beyond the 2D interface into the physical world, and invites time-based collaboration.
Alternative Futures seeks to engage visitors directly through the Tetris in 4D intervention. The proposition is to provide the basic blocks and let all the "could be/would be/should be" formal scenarios come to fruition through the collective efforts of visitors. The set of blocks is finite, but allows for a nearly infinte number of possibilities. Our aspiration is that the collaboration of visitors will be a fun way to practice co-creation.
The project was developed in our office. In parallel, several of the team members contributed to the ILIAD Lab design research that was carried out at the University of Illinois Urbana-Champaign.